 | ChargingMaterialBaseTIsPSourceIncluded Property |
Gets/Sets if the particle source should be included in the material properties.
Namespace: ema3d.Api.V26.Charging.DefinitionsAssembly: ema3d.Api.V26 (in ema3d.Api.V26.dll) Version: 0.0.0.0
Syntaxpublic bool IsPSourceIncluded { get; set; }Public Property IsPSourceIncluded As Boolean
Get
Set
public:
property bool IsPSourceIncluded {
bool get ();
void set (bool value);
}member IsPSourceIncluded : bool with get, set
Property Value
Boolean
See Also